It's a tie, it's gotta be a tie. I like these two developers for different reasons, so let's hash this out.
First is Valve. I pretty much told you why I love Valve a couple of days ago when I wrote about the best voice acting I have seen in a game. But I didn't touch on the polish that Valve gives each game before it is released into the wild.You can watch any video of a game released by Valve to get an idea of just how polished their stuff is. Of course, this comes with a cost. Click the link to be taken to a chart of Valve Time. A little-known fact: Valve works in a temporal vortex which results in their time-stream fluctuating rapidly. In short: they rarely live up to a release date, even when it's "...any minute now."
We could've had Half-Life 2 in January 2003 if they didn't put so much time into that sweet goatee.
Despite all of this, Valve makes games that tend to amaze players and critics alike, and it makes the wait worth it. Maybe when I'm 30 we might actually see Half-Life 3 (or to be more realistic, Half-Life 2: Episode 3).
The second developer I would have buttsecks with if that was a thing you could do with developers is Grasshopper Manufacture, headed by Suda 51. They are the madmen (and ladies, I must remember to not be sexist) responsible for Killer 7, No More Heroes 1 and 2, and most recently, Shadows of the Damned. I've said a lot about Killer 7, so there is little need for me to go on with that track. But added to the games I wish I could play are the other three I've listed. It's amazing when you can get Yahtzee to like a game, and he sums up the appeal like this: there's nothing like Killer 7 or No More Heroes. Flawed as the games may be, get them anyway! (he says.)
Travis Touchdown (yes, that's his name) recharging his lightsaber. Note that he is shaking it up and down near a certain nefarious region on his body. Very subtle, Grasshopper.
And I agree on that note. Shadows of the Damned was the game that critics had been waiting for, giving Suda 51 a little bit of leeway with his weirdness in a gameplay setting that makes the game appealing to more than just weirdos like me. For an example, watch this video. Great gameplay combined with an 8-year-old's sense of humor? Sign me up!
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