This is a troubling question because I have a million answers due to the lack of an answer to the question, "What makes a cut scene?" So what better way to solve this dilemma than to answer all of my hypothetical solutions?
Cut Scenes that Involve a Lot of Gameplay: Chrono Trigger. Before the final fight with Lavos, you have the option of taking on like twelve side quests, and they have really deep story elements for the backgrounds of some characters. You can even change the events of the "present" on one particularly emotional cut scene.
Cut Scenes with Minimal Gameplay: God of War 3: Killing the gods of Olympus is a spectacular experience.
This particular scene, ripping the head off Helios, was really cool. Killing Poseidon was a very close second place. And if you count quick-time events as Minimal Gameplay cut scenes, then you really can't go wrong with God of War 3.
Straight-Up Movie Cut Scenes: Okay, I personally guarantee that I will think of another game eventually, but I have been having trouble all day with this one. At the moment, the game that comes to mind is Super Smash Bros Brawl. It's not that the game has particularly wonderful story-telling, but it's the reason the Smash Bros games are wonderful: it's a bunch of awesome characters crossing over into a single universe.
Pardon the low-res, but Samus's ship, the Blue Falcon, an Arwing, and a pink thing I can't really recognize: awesome.
Also, I find it hilarious that Diddy Kong has to fight Rayquaza.
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