The damn game's just too much fun to not get this award. Its gameplay is a very weird story, though, because when the game came out, it was pretty simple. You have 9 classes to play as, each with 3 weapons. The Engineer could build sentry guns, and the spy could disable them. Heavy Weapons Guy had all of the HP, and the Medic was the most important class no one wanted to play as.
Then Valve started adding weapons. Suddenly the Medic has a gun that heals him when he gets successful hits. The Pyro gets an Air Blast that reflects projectiles. The Sniper gets a bow-and-arrow. All of a sudden the game changed a lot, and it was awesome. The game actually got so unbalanced as weapons were added to counteract new weapons that it re-balanced itself.
They even added Middle Eastern-themed weapons because why not?
It's pretty neat, though, to see so many varied styles of play in one game where so many skills offset other skills. And in general, it's just really damn fun.
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